Dev planning
Mine ! » Devlog
There are some points i'll try to address as soon as possible :
Add the opportunity to set the game's time( Added a time selector when everyone is ready ! 15 seconds incremental)Reduce the characters floatiness( Changed the gravity effect on characters so it is more ''crispy'' )Add the game starting animation for games with 3 and 4 players. (Added provisory animations for 2 - 3 - 4 players !)-
Keep players from selecting the same characters.( Players can't pick the same character now, cased too much confusion with colors ) -
Add an endgame animation to show scores. ( End game animation added to show score ) * visuals temporary ! - Add some dynamic items / props in the maps.
- Add Sound as soon as i have some.
- Make better menus
- New projectile ability to target less reachable platforms( maybe with bullet drop )
As soon as these points are done, i'll put out a new list
Thanks :D
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Mine !
"Mine" is a classic, flashy, fast-paced 2D party game where you have to take control of the map
Status | Prototype |
Author | GasRatStudios |
Genre | Platformer, Action |
Tags | 2D, couch, Game Design, Game engine, Local multiplayer, Multiplayer, Pixel Art, Unity |
More posts
- Then there was glow !Jan 12, 2020
- New update ! - Reworkzzzzzzzz Part2Dec 10, 2019
- New update ! - ReworkzzzzzzzzDec 10, 2019
- Medium-Small UpdateOct 05, 2019
- Mine ! DevlogOct 04, 2019
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