New Color Palette & UI Refresh
TINY ROOMS » Devlog

We’ve been working hard to refine Tiny Rooms’ overall look and feel. Consistency is key, so we developed a custom color palette in Illustrator to ensure all our visuals align with the atmosphere we want to create - cozy, playful, and inviting.
We also changed the game logo. We went for a cleaner icon that's way more polyvalent and speaks volumes in terms of what the game is about. It represent, obviously, the tiny rooms while also showing a bit of quirkiness.
- Inspiration & Research: We gathered references, tested color combinations, and iterated in Illustrator until we found a palette that felt just right.
- Implementation: We applied these colors to our UI elements, icons, and backgrounds, ensuring a cohesive experience throughout Tiny Rooms.
- Challenges: Balancing readability with aesthetic flair was tricky at times. We adjusted contrast and hue to maintain clarity without sacrificing style.
- Navigation & Icons: Redesigned icons to fit the new style, making them more intuitive and uniform.
- Menus & HUD: Updated the menu backgrounds and text colors for better readability and a more polished look.
- Game Scenes: Subtle color changes in the rooms and objects tie everything together, reinforcing our new visual identity.
- Continue working our UI: It'll keep improving!
- Features: We're working very hard to add new features to the game - Stay tuned
- Feedback: We want to hear from you! Let us know if the new look feels cohesive or if there’s anything we can improve.
TINY ROOMS
Relax. Decorate. Create cozy isometric rooms, one piece at a time
Status | In development |
Author | GasRatStudios |
Tags | ambiance, Cozy, furniture, Isometric, roombuilder, rooms |
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